Smart Glasses and Digital Natives Fuel AR/VR Market Evolution

Despite Slowing Growth, Device and Platform Transformation Create New Commercial Opportunities

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About This Report
AR/VR continues to evolve as a tool for marketers and retailers to develop deeper consumer engagement. Long-term growth will be helped by AI integrations and demographic shifts. And while gaming is still the top use case, smart glasses are on the rise.
Table of Contents

AR/VR technologies remain essential for marketers despite slowing growth rates, with smart glasses emerging as potential successors to the smartphone. Strategic approaches to immersive technology adaptation are needed as AI transforms user experiences and demographic shifts drive market momentum.

Key Question: How should marketers and retailers prepare for AR/VR adoption as it evolves from a gaming-dominated niche to a potential smartphone competitor?

Key Stat: AR adoption will pass 30% of the US population in 2025. Meanwhile, VR will be used by just 26.8% of the population by the end of our forecast period in 2029.

This report can help you:

  • Determine market sizing (brands, media platforms, agencies, solution providers)
  • Develop media strategy (brands, agencies)
  • Allocate budget for campaigns (brands, agencies)

authors

Jacob Bourne

Contributors

Delfina Huergo Bensadon
Chris Keating
Penelope Lin
Director, Data Visualization
Wendy Malloy
Director, Reports Editor
Sakina Thanawala
Copy Editor
Matt Torpey
Senior Chart Editor
Emman Velasco
Chart Editor
Yoram Wurmser
Principal Analyst
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